
Rasy
Roamermedium threatBigetron MY by VIT · MY · MPL · S17
⚠️Data scope
230 attributed matches · 20 heroes tracked · 29 team matches in DB
Per-player attributions shipped: 230 matches inferred from team-level data + roster timeline. Run "/api/mlbb/run-pick-attribution" after adding more roster data to improve coverage.
Match-Attributed Picks
Inferred from 230 matches
Baxia
43g · 37%

Hylos
29g · 52%

Kalea
22g · 59%

Hilda
20g · 45%

Angela
20g · 35%

Atlas
18g · 56%

Grock
16g · 50%

Akai
13g · 31%

Mathilda
8g · 50%

Khufra
7g · 43%

Chip
6g · 50%

Franco
5g · 60%

Marcel
5g · 40%

Lolita
4g · 50%

Tigreal
3g · 100%

Estes
3g · 67%

Faramis
3g · 33%

Carmilla
3g · 33%

Diggie
1g · 0%

Belerick
1g · 0%
Derived from the 4,442 pro matches in our DB + roster timeline. Confidence varies — add more roster data via /api/mlbb/roster-history and re-run attribution to improve accuracy.
Scouted Hero Pool(3 heroes)
1

FlorynReal data
1g
0% WR
2

BelerickReal data
1g
0% WR
3

HildaReal data
1g
100% WR
Team Matches(29)
vs Selangor Red Giants
MPL MY S17 · 2.1.61
vs Selangor Red Giants
MPL MY S17 · 2.1.61
vs Team Flash
MPL MY S17 · 2.1.61
vs Team Flash
MPL MY S17 · 2.1.61
vs Team Flash
MPL MY S17 · 2.1.61
vs Team Rey
MPL MY S17 · 2.1.61
vs Team Rey
MPL MY S17 · 2.1.61
vs Team Vamos
MPL MY S17 · 2.1.61
vs Team Vamos
MPL MY S17 · 2.1.61
vs Team Vamos
MPL MY S17 · 2.1.61
vs RRQ Tora
MPL MY S17 · 2.1.61
vs RRQ Tora
MPL MY S17 · 2.1.61
vs Team Vamos
MPL MY S17 · 2.1.61
vs Team Vamos
MPL MY S17 · 2.1.61
vs RRQ Tora
MPL MY S17 · 2.1.61
vs RRQ Tora
MPL MY S17 · 2.1.61
vs Selangor Red Giants
MPL MY S17 · 2.1.61
vs Selangor Red Giants
MPL MY S17 · 2.1.61
vs Selangor Red Giants
MPL MY S17 · 2.1.61
vs AC Esports
MPL MY S17 · 2.1.61
vs AC Esports
MPL MY S17 · 2.1.61
vs AC Esports
MPL MY S17 · 2.1.61
vs Team Rey
MPL MY S17 · 2.1.61
vs Team Rey
MPL MY S17 · 2.1.61
vs Team Rey
MPL MY S17 · 2.1.61
vs Team Flash
MPL MY S17 · 2.1.61
vs Team Flash
MPL MY S17 · 2.1.61
vs Invictus Gaming
MPL MY S17 · 2.1.61
vs Invictus Gaming
MPL MY S17 · 2.1.61
Team-level matches. Per-player attribution (which hero this player actually picked) requires per-match player scraping — scheduled for Phase 2.